Behind the Scenes of the Fallout Universe, the Gaming World’s Most Unexpected Television Success
The post-apocalyptic TV series is back to streaming services, and it's safe to say that fans were agreeably astonished by the caliber of its first season. By portraying the retro-futuristic, post-apocalyptic United States through the eyes of three distinct characters, it succeeded in capturing various facets of the player's journey.
There was Lucy the vault dweller, trying to do the right thing and finding that the barren landscape made that incredibly hard; Max, the militant faction new recruit, who begins to question his cult's authority and creates a lot of havoc in robotic power armour; and Walton Goggins's character, a standout performance who has entirely abandoned any ethical bearings out in the radioactive wilderness.
Setting the Stage for a New Chapter
The debut season's conclusion disclosed crucial details about who helped cause the atomic conflict that sealed a group of people in bomb-proof bunkers for an extended period. It also posed numerous mysteries unresolved for the upcoming chapter – and, now, anticipations are much greater.
“We'd gladly accept ‘pretty good’ – let’s get that on a poster,” quips one of the series creators.
“Heading into the initial season, everyone’s like, ‘Just don't mess it up’,” comments Todd Howard. “We’re over the moon with the reception to the show, so now people are bringing more enthusiasm and different expectations.”
A New Vegas Vibe for Season Two
The upcoming season is located in New Vegas, the setting of the beloved game Fallout: New Vegas, which is frequently celebrated for having the sharpest dialogue and characters in the franchise, even if it was a bit broken at launch.
“It embodies a sun-baked feel, a Mojave vibe, that’s so integral to that game,” explains the co-creator. “That dusty, desolate Route 66 aesthetic of the game is so much fun to incorporate into the show.”
In the show's timeline, a considerable period has elapsed since the events of the New Vegas game by the time the protagonists arrive there. However, the creators indicate that it will honor the fan's adventure.
The Importance of Physical Sets
The Fallout TV series is praised for its tangible quality – its makers insisted on real props and locations were built, mirroring the improvised nature of the outposts in the games.
“As a sci-fi fan, so many productions I watch, I’m aware that they’re all filmed against a blue screen,” observes another of the showrunners. “The key objective of an translation, especially of a interactive medium, is to feel like it’s real.”
Indeed, pretty much every element you see on-screen is physical, including the infamously terrifying irradiated monsters known as the apex predators. In the show, they are portrayed by animatronics, and were reportedly pretty frightening up close.
A Labor of Love
The Fallout series works because it is developed by talented film-makers who are also dedicated players, in collaboration with the game developers behind the source material. This common understanding for the universe is evident in the end result.
The new batch of episodes is debuting on a weekly basis rather than as a all-at-once release, marking a change from the previous season. This format will create a altered weekly discussion, a dynamic the showrunners themselves are excited to observe.
“It's richer, it’s larger in scale, it’s wittier, it has a lot of revelations,” teases Howard. “I can't wait to seeing what people think.”